Current state
This commit is contained in:
845
public/assets/plugins/pickadate/picker.js
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845
public/assets/plugins/pickadate/picker.js
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/*!
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* pickadate.js v3.3.2, 2013/12/28
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* By Amsul, http://amsul.ca
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* Hosted on http://amsul.github.io/pickadate.js
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* Licensed under MIT
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*/
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/*jshint
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debug: true,
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devel: true,
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browser: true,
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asi: true,
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unused: true,
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boss: true,
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eqnull: true
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*/
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(function ( factory ) {
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// Register as an anonymous module.
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if ( typeof define === 'function' && define.amd )
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define( 'picker', ['jquery'], factory )
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// Or using browser globals.
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else this.Picker = factory( jQuery )
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}(function( $ ) {
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var $document = $( document )
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/**
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* The picker constructor that creates a blank picker.
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*/
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function PickerConstructor( ELEMENT, NAME, COMPONENT, OPTIONS ) {
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// If there’s no element, return the picker constructor.
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if ( !ELEMENT ) return PickerConstructor
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var
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// The state of the picker.
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STATE = {
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id: Math.abs( ~~( Math.random() * 1e9 ) )
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},
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// Merge the defaults and options passed.
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SETTINGS = COMPONENT ? $.extend( true, {}, COMPONENT.defaults, OPTIONS ) : OPTIONS || {},
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// Merge the default classes with the settings classes.
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CLASSES = $.extend( {}, PickerConstructor.klasses(), SETTINGS.klass ),
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// The element node wrapper into a jQuery object.
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$ELEMENT = $( ELEMENT ),
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// Pseudo picker constructor.
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PickerInstance = function() {
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return this.start()
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},
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// The picker prototype.
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P = PickerInstance.prototype = {
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constructor: PickerInstance,
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$node: $ELEMENT,
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/**
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* Initialize everything
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*/
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start: function() {
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// If it’s already started, do nothing.
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if ( STATE && STATE.start ) return P
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// Update the picker states.
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STATE.methods = {}
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STATE.start = true
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STATE.open = false
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STATE.type = ELEMENT.type
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// Confirm focus state, convert into text input to remove UA stylings,
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// and set as readonly to prevent keyboard popup.
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ELEMENT.autofocus = ELEMENT == document.activeElement
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ELEMENT.type = 'text'
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ELEMENT.readOnly = !SETTINGS.editable
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// Create a new picker component with the settings.
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P.component = new COMPONENT( P, SETTINGS )
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// Create the picker root with a new wrapped holder and bind the events.
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P.$root = $( PickerConstructor._.node( 'div', createWrappedComponent(), CLASSES.picker ) ).
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on({
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// When something within the root is focused, stop from bubbling
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// to the doc and remove the “focused” state from the root.
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focusin: function( event ) {
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P.$root.removeClass( CLASSES.focused )
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event.stopPropagation()
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},
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// When something within the root holder is clicked, stop it
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// from bubbling to the doc.
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'mousedown click': function( event ) {
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var target = event.target
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// Make sure the target isn’t the root holder so it can bubble up.
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if ( target != P.$root.children()[ 0 ] ) {
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event.stopPropagation()
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// * For mousedown events, cancel the default action in order to
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// prevent cases where focus is shifted onto external elements
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// when using things like jQuery mobile or MagnificPopup (ref: #249 & #120).
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// Also, for Firefox, don’t prevent action on the `option` element.
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if ( event.type == 'mousedown' && !$( target ).is( ':input' ) && target.nodeName != 'OPTION' ) {
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event.preventDefault()
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// Re-focus onto the element so that users can click away
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// from elements focused within the picker.
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ELEMENT.focus()
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}
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}
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}
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}).
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// If there’s a click on an actionable element, carry out the actions.
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on( 'click', '[data-pick], [data-nav], [data-clear]', function() {
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var $target = $( this ),
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targetData = $target.data(),
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targetDisabled = $target.hasClass( CLASSES.navDisabled ) || $target.hasClass( CLASSES.disabled ),
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// * For IE, non-focusable elements can be active elements as well
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// (http://stackoverflow.com/a/2684561).
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activeElement = document.activeElement
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activeElement = activeElement && ( activeElement.type || activeElement.href )
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// If it’s disabled or nothing inside is actively focused, re-focus the element.
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if ( targetDisabled || activeElement && !$.contains( P.$root[0], activeElement ) ) {
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ELEMENT.focus()
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}
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// If something is superficially changed, update the `highlight` based on the `nav`.
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if ( targetData.nav && !targetDisabled ) {
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P.set( 'highlight', P.component.item.highlight, { nav: targetData.nav } )
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}
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// If something is picked, set `select` then close with focus.
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else if ( PickerConstructor._.isInteger( targetData.pick ) && !targetDisabled ) {
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P.set( 'select', targetData.pick ).close( true )
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}
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// If a “clear” button is pressed, empty the values and close with focus.
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else if ( targetData.clear ) {
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P.clear().close( true )
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}
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}) //P.$root
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// If there’s a format for the hidden input element, create the element.
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if ( SETTINGS.formatSubmit ) {
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P._hidden = $(
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'<input ' +
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'type=hidden ' +
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// Create the name by using the original input plus a prefix and suffix.
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'name="' + ( typeof SETTINGS.hiddenPrefix == 'string' ? SETTINGS.hiddenPrefix : '' ) +
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ELEMENT.name +
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( typeof SETTINGS.hiddenSuffix == 'string' ? SETTINGS.hiddenSuffix : '_submit' ) +
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'"' +
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// If the element has a value, set the hidden value as well.
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( $ELEMENT.data( 'value' ) || ELEMENT.value ?
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' value="' + PickerConstructor._.trigger( P.component.formats.toString, P.component, [ SETTINGS.formatSubmit, P.component.item.select ] ) + '"' :
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''
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) +
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'>'
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)[ 0 ]
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}
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// Prepare the input element.
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$ELEMENT.
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// Store the picker data by component name.
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data( NAME, P ).
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// Add the “input” class name.
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addClass( CLASSES.input ).
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// If there’s a `data-value`, update the value of the element.
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val( $ELEMENT.data( 'value' ) ? PickerConstructor._.trigger( P.component.formats.toString, P.component, [ SETTINGS.format, P.component.item.select ] ) : ELEMENT.value ).
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// Insert the hidden input after the element.
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after( P._hidden ).
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// On focus/click, open the picker and adjust the root “focused” state.
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on( 'focus.P' + STATE.id + ' click.P' + STATE.id, focusToOpen ).
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// If the value changes, update the hidden input with the correct format.
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on( 'change.P' + STATE.id, function() {
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if ( P._hidden ) {
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P._hidden.value = ELEMENT.value ? PickerConstructor._.trigger( P.component.formats.toString, P.component, [ SETTINGS.formatSubmit, P.component.item.select ] ) : ''
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}
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})
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// Only bind keydown events if the element isn’t editable.
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if ( !SETTINGS.editable ) $ELEMENT.
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// Handle keyboard event based on the picker being opened or not.
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on( 'keydown.P' + STATE.id, function( event ) {
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var keycode = event.keyCode,
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// Check if one of the delete keys was pressed.
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isKeycodeDelete = /^(8|46)$/.test( keycode )
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// For some reason IE clears the input value on “escape”.
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if ( keycode == 27 ) {
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P.close()
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return false
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}
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// Check if `space` or `delete` was pressed or the picker is closed with a key movement.
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if ( keycode == 32 || isKeycodeDelete || !STATE.open && P.component.key[ keycode ] ) {
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// Prevent it from moving the page and bubbling to doc.
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event.preventDefault()
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event.stopPropagation()
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// If `delete` was pressed, clear the values and close the picker.
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// Otherwise open the picker.
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if ( isKeycodeDelete ) { P.clear().close() }
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else { P.open() }
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}
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})
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// Insert the root as specified in the settings.
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if ( SETTINGS.container ) $( SETTINGS.container ).append( P.$root )
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else $ELEMENT.after( P.$root )
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// Bind the default component and settings events.
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P.on({
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start: P.component.onStart,
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render: P.component.onRender,
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stop: P.component.onStop,
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open: P.component.onOpen,
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close: P.component.onClose,
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set: P.component.onSet
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}).on({
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start: SETTINGS.onStart,
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render: SETTINGS.onRender,
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stop: SETTINGS.onStop,
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open: SETTINGS.onOpen,
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close: SETTINGS.onClose,
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set: SETTINGS.onSet
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})
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// If the element has autofocus, open the picker.
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if ( ELEMENT.autofocus ) {
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P.open()
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}
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// Trigger queued the “start” and “render” events.
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return P.trigger( 'start' ).trigger( 'render' )
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}, //start
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/**
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* Render a new picker
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*/
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render: function( entireComponent ) {
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// Insert a new component holder in the root or box.
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if ( entireComponent ) P.$root.html( createWrappedComponent() )
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else P.$root.find( '.' + CLASSES.box ).html( P.component.nodes( STATE.open ) )
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// Trigger the queued “render” events.
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return P.trigger( 'render' )
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}, //render
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/**
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* Destroy everything
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*/
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stop: function() {
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// If it’s already stopped, do nothing.
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if ( !STATE.start ) return P
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// Then close the picker.
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P.close()
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// Remove the hidden field.
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if ( P._hidden ) {
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P._hidden.parentNode.removeChild( P._hidden )
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}
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// Remove the root.
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P.$root.remove()
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// Remove the input class, remove the stored data, and unbind
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// the events (after a tick for IE - see `P.close`).
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$ELEMENT.removeClass( CLASSES.input ).removeData( NAME )
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setTimeout( function() {
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$ELEMENT.off( '.P' + STATE.id )
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}, 0)
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// Restore the element state
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ELEMENT.type = STATE.type
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ELEMENT.readOnly = false
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// Trigger the queued “stop” events.
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P.trigger( 'stop' )
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// Reset the picker states.
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STATE.methods = {}
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STATE.start = false
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return P
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}, //stop
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/*
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* Open up the picker
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*/
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open: function( dontGiveFocus ) {
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// If it’s already open, do nothing.
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if ( STATE.open ) return P
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// Add the “active” class.
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$ELEMENT.addClass( CLASSES.active )
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// Add the “opened” class to the picker root.
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P.$root.addClass( CLASSES.opened )
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// If we have to give focus, bind the element and doc events.
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if ( dontGiveFocus !== false ) {
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// Set it as open.
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STATE.open = true
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// Pass focus to the element’s jQuery object.
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$ELEMENT.trigger( 'focus' )
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// Bind the document events.
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$document.on( 'click.P' + STATE.id + ' focusin.P' + STATE.id, function( event ) {
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var target = event.target
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// If the target of the event is not the element, close the picker picker.
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// * Don’t worry about clicks or focusins on the root because those don’t bubble up.
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// Also, for Firefox, a click on an `option` element bubbles up directly
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// to the doc. So make sure the target wasn't the doc.
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if ( target != ELEMENT && target != document ) {
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// If the target was the holder that covers the screen,
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// keep the element focused to maintain tabindex.
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P.close( target === P.$root.children()[0] )
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}
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}).on( 'keydown.P' + STATE.id, function( event ) {
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var
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// Get the keycode.
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keycode = event.keyCode,
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// Translate that to a selection change.
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keycodeToMove = P.component.key[ keycode ],
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// Grab the target.
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target = event.target
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// On escape, close the picker and give focus.
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if ( keycode == 27 ) {
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P.close( true )
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}
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// Check if there is a key movement or “enter” keypress on the element.
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else if ( target == ELEMENT && ( keycodeToMove || keycode == 13 ) ) {
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// Prevent the default action to stop page movement.
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event.preventDefault()
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// Trigger the key movement action.
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if ( keycodeToMove ) {
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PickerConstructor._.trigger( P.component.key.go, P, [ PickerConstructor._.trigger( keycodeToMove ) ] )
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}
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// On “enter”, if the highlighted item isn’t disabled, set the value and close.
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else if ( !P.$root.find( '.' + CLASSES.highlighted ).hasClass( CLASSES.disabled ) ) {
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P.set( 'select', P.component.item.highlight ).close()
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}
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}
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// If the target is within the root and “enter” is pressed,
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// prevent the default action and trigger a click on the target instead.
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else if ( $.contains( P.$root[0], target ) && keycode == 13 ) {
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event.preventDefault()
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target.click()
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}
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})
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}
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// Trigger the queued “open” events.
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return P.trigger( 'open' )
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}, //open
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/**
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* Close the picker
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*/
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close: function( giveFocus ) {
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// If we need to give focus, do it before changing states.
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if ( giveFocus ) {
|
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// ....ah yes! It would’ve been incomplete without a crazy workaround for IE :|
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// The focus is triggered *after* the close has completed - causing it
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||||
// to open again. So unbind and rebind the event at the next tick.
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$ELEMENT.off( 'focus.P' + STATE.id ).trigger( 'focus' )
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setTimeout( function() {
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$ELEMENT.on( 'focus.P' + STATE.id, focusToOpen )
|
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}, 0 )
|
||||
}
|
||||
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||||
// Remove the “active” class.
|
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$ELEMENT.removeClass( CLASSES.active )
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// Remove the “opened” and “focused” class from the picker root.
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P.$root.removeClass( CLASSES.opened + ' ' + CLASSES.focused )
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// If it’s already closed, do nothing more.
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if ( !STATE.open ) return P
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// Set it as closed.
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STATE.open = false
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// Unbind the document events.
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$document.off( '.P' + STATE.id )
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||||
// Trigger the queued “close” events.
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return P.trigger( 'close' )
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}, //close
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||||
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||||
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||||
/**
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* Clear the values
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||||
*/
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||||
clear: function() {
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||||
return P.set( 'clear' )
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}, //clear
|
||||
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||||
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||||
/**
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||||
* Set something
|
||||
*/
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||||
set: function( thing, value, options ) {
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||||
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||||
var thingItem, thingValue,
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||||
thingIsObject = $.isPlainObject( thing ),
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||||
thingObject = thingIsObject ? thing : {}
|
||||
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||||
// Make sure we have usable options.
|
||||
options = thingIsObject && $.isPlainObject( value ) ? value : options || {}
|
||||
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||||
if ( thing ) {
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||||
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||||
// If the thing isn’t an object, make it one.
|
||||
if ( !thingIsObject ) {
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||||
thingObject[ thing ] = value
|
||||
}
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||||
|
||||
// Go through the things of items to set.
|
||||
for ( thingItem in thingObject ) {
|
||||
|
||||
// Grab the value of the thing.
|
||||
thingValue = thingObject[ thingItem ]
|
||||
|
||||
// First, if the item exists and there’s a value, set it.
|
||||
if ( P.component.item[ thingItem ] ) {
|
||||
P.component.set( thingItem, thingValue, options )
|
||||
}
|
||||
|
||||
// Then, check to update the element value and broadcast a change.
|
||||
if ( thingItem == 'select' || thingItem == 'clear' ) {
|
||||
$ELEMENT.val( thingItem == 'clear' ? '' :
|
||||
PickerConstructor._.trigger( P.component.formats.toString, P.component, [ SETTINGS.format, P.component.get( thingItem ) ] )
|
||||
).trigger( 'change' )
|
||||
}
|
||||
}
|
||||
|
||||
// Render a new picker.
|
||||
P.render()
|
||||
}
|
||||
|
||||
// When the method isn’t muted, trigger queued “set” events and pass the `thingObject`.
|
||||
return options.muted ? P : P.trigger( 'set', thingObject )
|
||||
}, //set
|
||||
|
||||
|
||||
/**
|
||||
* Get something
|
||||
*/
|
||||
get: function( thing, format ) {
|
||||
|
||||
// Make sure there’s something to get.
|
||||
thing = thing || 'value'
|
||||
|
||||
// If a picker state exists, return that.
|
||||
if ( STATE[ thing ] != null ) {
|
||||
return STATE[ thing ]
|
||||
}
|
||||
|
||||
// Return the value, if that.
|
||||
if ( thing == 'value' ) {
|
||||
return ELEMENT.value
|
||||
}
|
||||
|
||||
// Check if a component item exists, return that.
|
||||
if ( P.component.item[ thing ] ) {
|
||||
if ( typeof format == 'string' ) {
|
||||
return PickerConstructor._.trigger( P.component.formats.toString, P.component, [ format, P.component.get( thing ) ] )
|
||||
}
|
||||
return P.component.get( thing )
|
||||
}
|
||||
}, //get
|
||||
|
||||
|
||||
|
||||
/**
|
||||
* Bind events on the things.
|
||||
*/
|
||||
on: function( thing, method ) {
|
||||
|
||||
var thingName, thingMethod,
|
||||
thingIsObject = $.isPlainObject( thing ),
|
||||
thingObject = thingIsObject ? thing : {}
|
||||
|
||||
if ( thing ) {
|
||||
|
||||
// If the thing isn’t an object, make it one.
|
||||
if ( !thingIsObject ) {
|
||||
thingObject[ thing ] = method
|
||||
}
|
||||
|
||||
// Go through the things to bind to.
|
||||
for ( thingName in thingObject ) {
|
||||
|
||||
// Grab the method of the thing.
|
||||
thingMethod = thingObject[ thingName ]
|
||||
|
||||
// Make sure the thing methods collection exists.
|
||||
STATE.methods[ thingName ] = STATE.methods[ thingName ] || []
|
||||
|
||||
// Add the method to the relative method collection.
|
||||
STATE.methods[ thingName ].push( thingMethod )
|
||||
}
|
||||
}
|
||||
|
||||
return P
|
||||
}, //on
|
||||
|
||||
|
||||
/**
|
||||
* Fire off method events.
|
||||
*/
|
||||
trigger: function( name, data ) {
|
||||
var methodList = STATE.methods[ name ]
|
||||
if ( methodList ) {
|
||||
methodList.map( function( method ) {
|
||||
PickerConstructor._.trigger( method, P, [ data ] )
|
||||
})
|
||||
}
|
||||
return P
|
||||
} //trigger
|
||||
} //PickerInstance.prototype
|
||||
|
||||
|
||||
/**
|
||||
* Wrap the picker holder components together.
|
||||
*/
|
||||
function createWrappedComponent() {
|
||||
|
||||
// Create a picker wrapper holder
|
||||
return PickerConstructor._.node( 'div',
|
||||
|
||||
// Create a picker wrapper node
|
||||
PickerConstructor._.node( 'div',
|
||||
|
||||
// Create a picker frame
|
||||
PickerConstructor._.node( 'div',
|
||||
|
||||
// Create a picker box node
|
||||
PickerConstructor._.node( 'div',
|
||||
|
||||
// Create the components nodes.
|
||||
P.component.nodes( STATE.open ),
|
||||
|
||||
// The picker box class
|
||||
CLASSES.box
|
||||
),
|
||||
|
||||
// Picker wrap class
|
||||
CLASSES.wrap
|
||||
),
|
||||
|
||||
// Picker frame class
|
||||
CLASSES.frame
|
||||
),
|
||||
|
||||
// Picker holder class
|
||||
CLASSES.holder
|
||||
) //endreturn
|
||||
} //createWrappedComponent
|
||||
|
||||
|
||||
// Separated for IE
|
||||
function focusToOpen( event ) {
|
||||
|
||||
// Stop the event from propagating to the doc.
|
||||
event.stopPropagation()
|
||||
|
||||
// If it’s a focus event, add the “focused” class to the root.
|
||||
if ( event.type == 'focus' ) P.$root.addClass( CLASSES.focused )
|
||||
|
||||
// And then finally open the picker.
|
||||
P.open()
|
||||
}
|
||||
|
||||
|
||||
// Return a new picker instance.
|
||||
return new PickerInstance()
|
||||
} //PickerConstructor
|
||||
|
||||
|
||||
|
||||
/**
|
||||
* The default classes and prefix to use for the HTML classes.
|
||||
*/
|
||||
PickerConstructor.klasses = function( prefix ) {
|
||||
prefix = prefix || 'picker'
|
||||
return {
|
||||
|
||||
picker: prefix,
|
||||
opened: prefix + '--opened',
|
||||
focused: prefix + '--focused',
|
||||
|
||||
input: prefix + '__input',
|
||||
active: prefix + '__input--active',
|
||||
|
||||
holder: prefix + '__holder',
|
||||
|
||||
frame: prefix + '__frame',
|
||||
wrap: prefix + '__wrap',
|
||||
|
||||
box: prefix + '__box'
|
||||
}
|
||||
} //PickerConstructor.klasses
|
||||
|
||||
|
||||
|
||||
/**
|
||||
* PickerConstructor helper methods.
|
||||
*/
|
||||
PickerConstructor._ = {
|
||||
|
||||
/**
|
||||
* Create a group of nodes. Expects:
|
||||
* `
|
||||
{
|
||||
min: {Integer},
|
||||
max: {Integer},
|
||||
i: {Integer},
|
||||
node: {String},
|
||||
item: {Function}
|
||||
}
|
||||
* `
|
||||
*/
|
||||
group: function( groupObject ) {
|
||||
|
||||
var
|
||||
// Scope for the looped object
|
||||
loopObjectScope,
|
||||
|
||||
// Create the nodes list
|
||||
nodesList = '',
|
||||
|
||||
// The counter starts from the `min`
|
||||
counter = PickerConstructor._.trigger( groupObject.min, groupObject )
|
||||
|
||||
|
||||
// Loop from the `min` to `max`, incrementing by `i`
|
||||
for ( ; counter <= PickerConstructor._.trigger( groupObject.max, groupObject, [ counter ] ); counter += groupObject.i ) {
|
||||
|
||||
// Trigger the `item` function within scope of the object
|
||||
loopObjectScope = PickerConstructor._.trigger( groupObject.item, groupObject, [ counter ] )
|
||||
|
||||
// Splice the subgroup and create nodes out of the sub nodes
|
||||
nodesList += PickerConstructor._.node(
|
||||
groupObject.node,
|
||||
loopObjectScope[ 0 ], // the node
|
||||
loopObjectScope[ 1 ], // the classes
|
||||
loopObjectScope[ 2 ] // the attributes
|
||||
)
|
||||
}
|
||||
|
||||
// Return the list of nodes
|
||||
return nodesList
|
||||
}, //group
|
||||
|
||||
|
||||
/**
|
||||
* Create a dom node string
|
||||
*/
|
||||
node: function( wrapper, item, klass, attribute ) {
|
||||
|
||||
// If the item is false-y, just return an empty string
|
||||
if ( !item ) return ''
|
||||
|
||||
// If the item is an array, do a join
|
||||
item = $.isArray( item ) ? item.join( '' ) : item
|
||||
|
||||
// Check for the class
|
||||
klass = klass ? ' class="' + klass + '"' : ''
|
||||
|
||||
// Check for any attributes
|
||||
attribute = attribute ? ' ' + attribute : ''
|
||||
|
||||
// Return the wrapped item
|
||||
return '<' + wrapper + klass + attribute + '>' + item + '</' + wrapper + '>'
|
||||
}, //node
|
||||
|
||||
|
||||
/**
|
||||
* Lead numbers below 10 with a zero.
|
||||
*/
|
||||
lead: function( number ) {
|
||||
return ( number < 10 ? '0': '' ) + number
|
||||
},
|
||||
|
||||
|
||||
/**
|
||||
* Trigger a function otherwise return the value.
|
||||
*/
|
||||
trigger: function( callback, scope, args ) {
|
||||
return typeof callback == 'function' ? callback.apply( scope, args || [] ) : callback
|
||||
},
|
||||
|
||||
|
||||
/**
|
||||
* If the second character is a digit, length is 2 otherwise 1.
|
||||
*/
|
||||
digits: function( string ) {
|
||||
return ( /\d/ ).test( string[ 1 ] ) ? 2 : 1
|
||||
},
|
||||
|
||||
|
||||
/**
|
||||
* Tell if something is a date object.
|
||||
*/
|
||||
isDate: function( value ) {
|
||||
return {}.toString.call( value ).indexOf( 'Date' ) > -1 && this.isInteger( value.getDate() )
|
||||
},
|
||||
|
||||
|
||||
/**
|
||||
* Tell if something is an integer.
|
||||
*/
|
||||
isInteger: function( value ) {
|
||||
return {}.toString.call( value ).indexOf( 'Number' ) > -1 && value % 1 === 0
|
||||
}
|
||||
} //PickerConstructor._
|
||||
|
||||
|
||||
|
||||
/**
|
||||
* Extend the picker with a component and defaults.
|
||||
*/
|
||||
PickerConstructor.extend = function( name, Component ) {
|
||||
|
||||
// Extend jQuery.
|
||||
$.fn[ name ] = function( options, action ) {
|
||||
|
||||
// Grab the component data.
|
||||
var componentData = this.data( name )
|
||||
|
||||
// If the picker is requested, return the data object.
|
||||
if ( options == 'picker' ) {
|
||||
return componentData
|
||||
}
|
||||
|
||||
// If the component data exists and `options` is a string, carry out the action.
|
||||
if ( componentData && typeof options == 'string' ) {
|
||||
PickerConstructor._.trigger( componentData[ options ], componentData, [ action ] )
|
||||
return this
|
||||
}
|
||||
|
||||
// Otherwise go through each matched element and if the component
|
||||
// doesn’t exist, create a new picker using `this` element
|
||||
// and merging the defaults and options with a deep copy.
|
||||
return this.each( function() {
|
||||
var $this = $( this )
|
||||
if ( !$this.data( name ) ) {
|
||||
new PickerConstructor( this, name, Component, options )
|
||||
}
|
||||
})
|
||||
}
|
||||
|
||||
// Set the defaults.
|
||||
$.fn[ name ].defaults = Component.defaults
|
||||
} //PickerConstructor.extend
|
||||
|
||||
|
||||
|
||||
// Expose the picker constructor.
|
||||
return PickerConstructor
|
||||
|
||||
|
||||
}));
|
||||
|
||||
|
||||
|
||||
Reference in New Issue
Block a user