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/*!
* pickadate.js v3.3.2, 2013/12/28
* By Amsul, http://amsul.ca
* Hosted on http://amsul.github.io/pickadate.js
* Licensed under MIT
*/
/*jshint
debug: true,
devel: true,
browser: true,
asi: true,
unused: true,
boss: true,
eqnull: true
*/
(function ( factory ) {
// Register as an anonymous module.
if ( typeof define === 'function' && define.amd )
define( 'picker', ['jquery'], factory )
// Or using browser globals.
else this.Picker = factory( jQuery )
}(function( $ ) {
var $document = $( document )
/**
* The picker constructor that creates a blank picker.
*/
function PickerConstructor( ELEMENT, NAME, COMPONENT, OPTIONS ) {
// If theres no element, return the picker constructor.
if ( !ELEMENT ) return PickerConstructor
var
// The state of the picker.
STATE = {
id: Math.abs( ~~( Math.random() * 1e9 ) )
},
// Merge the defaults and options passed.
SETTINGS = COMPONENT ? $.extend( true, {}, COMPONENT.defaults, OPTIONS ) : OPTIONS || {},
// Merge the default classes with the settings classes.
CLASSES = $.extend( {}, PickerConstructor.klasses(), SETTINGS.klass ),
// The element node wrapper into a jQuery object.
$ELEMENT = $( ELEMENT ),
// Pseudo picker constructor.
PickerInstance = function() {
return this.start()
},
// The picker prototype.
P = PickerInstance.prototype = {
constructor: PickerInstance,
$node: $ELEMENT,
/**
* Initialize everything
*/
start: function() {
// If its already started, do nothing.
if ( STATE && STATE.start ) return P
// Update the picker states.
STATE.methods = {}
STATE.start = true
STATE.open = false
STATE.type = ELEMENT.type
// Confirm focus state, convert into text input to remove UA stylings,
// and set as readonly to prevent keyboard popup.
ELEMENT.autofocus = ELEMENT == document.activeElement
ELEMENT.type = 'text'
ELEMENT.readOnly = !SETTINGS.editable
// Create a new picker component with the settings.
P.component = new COMPONENT( P, SETTINGS )
// Create the picker root with a new wrapped holder and bind the events.
P.$root = $( PickerConstructor._.node( 'div', createWrappedComponent(), CLASSES.picker ) ).
on({
// When something within the root is focused, stop from bubbling
// to the doc and remove the “focused” state from the root.
focusin: function( event ) {
P.$root.removeClass( CLASSES.focused )
event.stopPropagation()
},
// When something within the root holder is clicked, stop it
// from bubbling to the doc.
'mousedown click': function( event ) {
var target = event.target
// Make sure the target isnt the root holder so it can bubble up.
if ( target != P.$root.children()[ 0 ] ) {
event.stopPropagation()
// * For mousedown events, cancel the default action in order to
// prevent cases where focus is shifted onto external elements
// when using things like jQuery mobile or MagnificPopup (ref: #249 & #120).
// Also, for Firefox, dont prevent action on the `option` element.
if ( event.type == 'mousedown' && !$( target ).is( ':input' ) && target.nodeName != 'OPTION' ) {
event.preventDefault()
// Re-focus onto the element so that users can click away
// from elements focused within the picker.
ELEMENT.focus()
}
}
}
}).
// If theres a click on an actionable element, carry out the actions.
on( 'click', '[data-pick], [data-nav], [data-clear]', function() {
var $target = $( this ),
targetData = $target.data(),
targetDisabled = $target.hasClass( CLASSES.navDisabled ) || $target.hasClass( CLASSES.disabled ),
// * For IE, non-focusable elements can be active elements as well
// (http://stackoverflow.com/a/2684561).
activeElement = document.activeElement
activeElement = activeElement && ( activeElement.type || activeElement.href )
// If its disabled or nothing inside is actively focused, re-focus the element.
if ( targetDisabled || activeElement && !$.contains( P.$root[0], activeElement ) ) {
ELEMENT.focus()
}
// If something is superficially changed, update the `highlight` based on the `nav`.
if ( targetData.nav && !targetDisabled ) {
P.set( 'highlight', P.component.item.highlight, { nav: targetData.nav } )
}
// If something is picked, set `select` then close with focus.
else if ( PickerConstructor._.isInteger( targetData.pick ) && !targetDisabled ) {
P.set( 'select', targetData.pick ).close( true )
}
// If a “clear” button is pressed, empty the values and close with focus.
else if ( targetData.clear ) {
P.clear().close( true )
}
}) //P.$root
// If theres a format for the hidden input element, create the element.
if ( SETTINGS.formatSubmit ) {
P._hidden = $(
'<input ' +
'type=hidden ' +
// Create the name by using the original input plus a prefix and suffix.
'name="' + ( typeof SETTINGS.hiddenPrefix == 'string' ? SETTINGS.hiddenPrefix : '' ) +
ELEMENT.name +
( typeof SETTINGS.hiddenSuffix == 'string' ? SETTINGS.hiddenSuffix : '_submit' ) +
'"' +
// If the element has a value, set the hidden value as well.
( $ELEMENT.data( 'value' ) || ELEMENT.value ?
' value="' + PickerConstructor._.trigger( P.component.formats.toString, P.component, [ SETTINGS.formatSubmit, P.component.item.select ] ) + '"' :
''
) +
'>'
)[ 0 ]
}
// Prepare the input element.
$ELEMENT.
// Store the picker data by component name.
data( NAME, P ).
// Add the “input” class name.
addClass( CLASSES.input ).
// If theres a `data-value`, update the value of the element.
val( $ELEMENT.data( 'value' ) ? PickerConstructor._.trigger( P.component.formats.toString, P.component, [ SETTINGS.format, P.component.item.select ] ) : ELEMENT.value ).
// Insert the hidden input after the element.
after( P._hidden ).
// On focus/click, open the picker and adjust the root “focused” state.
on( 'focus.P' + STATE.id + ' click.P' + STATE.id, focusToOpen ).
// If the value changes, update the hidden input with the correct format.
on( 'change.P' + STATE.id, function() {
if ( P._hidden ) {
P._hidden.value = ELEMENT.value ? PickerConstructor._.trigger( P.component.formats.toString, P.component, [ SETTINGS.formatSubmit, P.component.item.select ] ) : ''
}
})
// Only bind keydown events if the element isnt editable.
if ( !SETTINGS.editable ) $ELEMENT.
// Handle keyboard event based on the picker being opened or not.
on( 'keydown.P' + STATE.id, function( event ) {
var keycode = event.keyCode,
// Check if one of the delete keys was pressed.
isKeycodeDelete = /^(8|46)$/.test( keycode )
// For some reason IE clears the input value on “escape”.
if ( keycode == 27 ) {
P.close()
return false
}
// Check if `space` or `delete` was pressed or the picker is closed with a key movement.
if ( keycode == 32 || isKeycodeDelete || !STATE.open && P.component.key[ keycode ] ) {
// Prevent it from moving the page and bubbling to doc.
event.preventDefault()
event.stopPropagation()
// If `delete` was pressed, clear the values and close the picker.
// Otherwise open the picker.
if ( isKeycodeDelete ) { P.clear().close() }
else { P.open() }
}
})
// Insert the root as specified in the settings.
if ( SETTINGS.container ) $( SETTINGS.container ).append( P.$root )
else $ELEMENT.after( P.$root )
// Bind the default component and settings events.
P.on({
start: P.component.onStart,
render: P.component.onRender,
stop: P.component.onStop,
open: P.component.onOpen,
close: P.component.onClose,
set: P.component.onSet
}).on({
start: SETTINGS.onStart,
render: SETTINGS.onRender,
stop: SETTINGS.onStop,
open: SETTINGS.onOpen,
close: SETTINGS.onClose,
set: SETTINGS.onSet
})
// If the element has autofocus, open the picker.
if ( ELEMENT.autofocus ) {
P.open()
}
// Trigger queued the “start” and “render” events.
return P.trigger( 'start' ).trigger( 'render' )
}, //start
/**
* Render a new picker
*/
render: function( entireComponent ) {
// Insert a new component holder in the root or box.
if ( entireComponent ) P.$root.html( createWrappedComponent() )
else P.$root.find( '.' + CLASSES.box ).html( P.component.nodes( STATE.open ) )
// Trigger the queued “render” events.
return P.trigger( 'render' )
}, //render
/**
* Destroy everything
*/
stop: function() {
// If its already stopped, do nothing.
if ( !STATE.start ) return P
// Then close the picker.
P.close()
// Remove the hidden field.
if ( P._hidden ) {
P._hidden.parentNode.removeChild( P._hidden )
}
// Remove the root.
P.$root.remove()
// Remove the input class, remove the stored data, and unbind
// the events (after a tick for IE - see `P.close`).
$ELEMENT.removeClass( CLASSES.input ).removeData( NAME )
setTimeout( function() {
$ELEMENT.off( '.P' + STATE.id )
}, 0)
// Restore the element state
ELEMENT.type = STATE.type
ELEMENT.readOnly = false
// Trigger the queued “stop” events.
P.trigger( 'stop' )
// Reset the picker states.
STATE.methods = {}
STATE.start = false
return P
}, //stop
/*
* Open up the picker
*/
open: function( dontGiveFocus ) {
// If its already open, do nothing.
if ( STATE.open ) return P
// Add the “active” class.
$ELEMENT.addClass( CLASSES.active )
// Add the “opened” class to the picker root.
P.$root.addClass( CLASSES.opened )
// If we have to give focus, bind the element and doc events.
if ( dontGiveFocus !== false ) {
// Set it as open.
STATE.open = true
// Pass focus to the elements jQuery object.
$ELEMENT.trigger( 'focus' )
// Bind the document events.
$document.on( 'click.P' + STATE.id + ' focusin.P' + STATE.id, function( event ) {
var target = event.target
// If the target of the event is not the element, close the picker picker.
// * Dont worry about clicks or focusins on the root because those dont bubble up.
// Also, for Firefox, a click on an `option` element bubbles up directly
// to the doc. So make sure the target wasn't the doc.
if ( target != ELEMENT && target != document ) {
// If the target was the holder that covers the screen,
// keep the element focused to maintain tabindex.
P.close( target === P.$root.children()[0] )
}
}).on( 'keydown.P' + STATE.id, function( event ) {
var
// Get the keycode.
keycode = event.keyCode,
// Translate that to a selection change.
keycodeToMove = P.component.key[ keycode ],
// Grab the target.
target = event.target
// On escape, close the picker and give focus.
if ( keycode == 27 ) {
P.close( true )
}
// Check if there is a key movement or “enter” keypress on the element.
else if ( target == ELEMENT && ( keycodeToMove || keycode == 13 ) ) {
// Prevent the default action to stop page movement.
event.preventDefault()
// Trigger the key movement action.
if ( keycodeToMove ) {
PickerConstructor._.trigger( P.component.key.go, P, [ PickerConstructor._.trigger( keycodeToMove ) ] )
}
// On “enter”, if the highlighted item isnt disabled, set the value and close.
else if ( !P.$root.find( '.' + CLASSES.highlighted ).hasClass( CLASSES.disabled ) ) {
P.set( 'select', P.component.item.highlight ).close()
}
}
// If the target is within the root and “enter” is pressed,
// prevent the default action and trigger a click on the target instead.
else if ( $.contains( P.$root[0], target ) && keycode == 13 ) {
event.preventDefault()
target.click()
}
})
}
// Trigger the queued “open” events.
return P.trigger( 'open' )
}, //open
/**
* Close the picker
*/
close: function( giveFocus ) {
// If we need to give focus, do it before changing states.
if ( giveFocus ) {
// ....ah yes! It wouldve been incomplete without a crazy workaround for IE :|
// The focus is triggered *after* the close has completed - causing it
// to open again. So unbind and rebind the event at the next tick.
$ELEMENT.off( 'focus.P' + STATE.id ).trigger( 'focus' )
setTimeout( function() {
$ELEMENT.on( 'focus.P' + STATE.id, focusToOpen )
}, 0 )
}
// Remove the “active” class.
$ELEMENT.removeClass( CLASSES.active )
// Remove the “opened” and “focused” class from the picker root.
P.$root.removeClass( CLASSES.opened + ' ' + CLASSES.focused )
// If its already closed, do nothing more.
if ( !STATE.open ) return P
// Set it as closed.
STATE.open = false
// Unbind the document events.
$document.off( '.P' + STATE.id )
// Trigger the queued “close” events.
return P.trigger( 'close' )
}, //close
/**
* Clear the values
*/
clear: function() {
return P.set( 'clear' )
}, //clear
/**
* Set something
*/
set: function( thing, value, options ) {
var thingItem, thingValue,
thingIsObject = $.isPlainObject( thing ),
thingObject = thingIsObject ? thing : {}
// Make sure we have usable options.
options = thingIsObject && $.isPlainObject( value ) ? value : options || {}
if ( thing ) {
// If the thing isnt an object, make it one.
if ( !thingIsObject ) {
thingObject[ thing ] = value
}
// Go through the things of items to set.
for ( thingItem in thingObject ) {
// Grab the value of the thing.
thingValue = thingObject[ thingItem ]
// First, if the item exists and theres a value, set it.
if ( P.component.item[ thingItem ] ) {
P.component.set( thingItem, thingValue, options )
}
// Then, check to update the element value and broadcast a change.
if ( thingItem == 'select' || thingItem == 'clear' ) {
$ELEMENT.val( thingItem == 'clear' ? '' :
PickerConstructor._.trigger( P.component.formats.toString, P.component, [ SETTINGS.format, P.component.get( thingItem ) ] )
).trigger( 'change' )
}
}
// Render a new picker.
P.render()
}
// When the method isnt muted, trigger queued “set” events and pass the `thingObject`.
return options.muted ? P : P.trigger( 'set', thingObject )
}, //set
/**
* Get something
*/
get: function( thing, format ) {
// Make sure theres something to get.
thing = thing || 'value'
// If a picker state exists, return that.
if ( STATE[ thing ] != null ) {
return STATE[ thing ]
}
// Return the value, if that.
if ( thing == 'value' ) {
return ELEMENT.value
}
// Check if a component item exists, return that.
if ( P.component.item[ thing ] ) {
if ( typeof format == 'string' ) {
return PickerConstructor._.trigger( P.component.formats.toString, P.component, [ format, P.component.get( thing ) ] )
}
return P.component.get( thing )
}
}, //get
/**
* Bind events on the things.
*/
on: function( thing, method ) {
var thingName, thingMethod,
thingIsObject = $.isPlainObject( thing ),
thingObject = thingIsObject ? thing : {}
if ( thing ) {
// If the thing isnt an object, make it one.
if ( !thingIsObject ) {
thingObject[ thing ] = method
}
// Go through the things to bind to.
for ( thingName in thingObject ) {
// Grab the method of the thing.
thingMethod = thingObject[ thingName ]
// Make sure the thing methods collection exists.
STATE.methods[ thingName ] = STATE.methods[ thingName ] || []
// Add the method to the relative method collection.
STATE.methods[ thingName ].push( thingMethod )
}
}
return P
}, //on
/**
* Fire off method events.
*/
trigger: function( name, data ) {
var methodList = STATE.methods[ name ]
if ( methodList ) {
methodList.map( function( method ) {
PickerConstructor._.trigger( method, P, [ data ] )
})
}
return P
} //trigger
} //PickerInstance.prototype
/**
* Wrap the picker holder components together.
*/
function createWrappedComponent() {
// Create a picker wrapper holder
return PickerConstructor._.node( 'div',
// Create a picker wrapper node
PickerConstructor._.node( 'div',
// Create a picker frame
PickerConstructor._.node( 'div',
// Create a picker box node
PickerConstructor._.node( 'div',
// Create the components nodes.
P.component.nodes( STATE.open ),
// The picker box class
CLASSES.box
),
// Picker wrap class
CLASSES.wrap
),
// Picker frame class
CLASSES.frame
),
// Picker holder class
CLASSES.holder
) //endreturn
} //createWrappedComponent
// Separated for IE
function focusToOpen( event ) {
// Stop the event from propagating to the doc.
event.stopPropagation()
// If its a focus event, add the “focused” class to the root.
if ( event.type == 'focus' ) P.$root.addClass( CLASSES.focused )
// And then finally open the picker.
P.open()
}
// Return a new picker instance.
return new PickerInstance()
} //PickerConstructor
/**
* The default classes and prefix to use for the HTML classes.
*/
PickerConstructor.klasses = function( prefix ) {
prefix = prefix || 'picker'
return {
picker: prefix,
opened: prefix + '--opened',
focused: prefix + '--focused',
input: prefix + '__input',
active: prefix + '__input--active',
holder: prefix + '__holder',
frame: prefix + '__frame',
wrap: prefix + '__wrap',
box: prefix + '__box'
}
} //PickerConstructor.klasses
/**
* PickerConstructor helper methods.
*/
PickerConstructor._ = {
/**
* Create a group of nodes. Expects:
* `
{
min: {Integer},
max: {Integer},
i: {Integer},
node: {String},
item: {Function}
}
* `
*/
group: function( groupObject ) {
var
// Scope for the looped object
loopObjectScope,
// Create the nodes list
nodesList = '',
// The counter starts from the `min`
counter = PickerConstructor._.trigger( groupObject.min, groupObject )
// Loop from the `min` to `max`, incrementing by `i`
for ( ; counter <= PickerConstructor._.trigger( groupObject.max, groupObject, [ counter ] ); counter += groupObject.i ) {
// Trigger the `item` function within scope of the object
loopObjectScope = PickerConstructor._.trigger( groupObject.item, groupObject, [ counter ] )
// Splice the subgroup and create nodes out of the sub nodes
nodesList += PickerConstructor._.node(
groupObject.node,
loopObjectScope[ 0 ], // the node
loopObjectScope[ 1 ], // the classes
loopObjectScope[ 2 ] // the attributes
)
}
// Return the list of nodes
return nodesList
}, //group
/**
* Create a dom node string
*/
node: function( wrapper, item, klass, attribute ) {
// If the item is false-y, just return an empty string
if ( !item ) return ''
// If the item is an array, do a join
item = $.isArray( item ) ? item.join( '' ) : item
// Check for the class
klass = klass ? ' class="' + klass + '"' : ''
// Check for any attributes
attribute = attribute ? ' ' + attribute : ''
// Return the wrapped item
return '<' + wrapper + klass + attribute + '>' + item + '</' + wrapper + '>'
}, //node
/**
* Lead numbers below 10 with a zero.
*/
lead: function( number ) {
return ( number < 10 ? '0': '' ) + number
},
/**
* Trigger a function otherwise return the value.
*/
trigger: function( callback, scope, args ) {
return typeof callback == 'function' ? callback.apply( scope, args || [] ) : callback
},
/**
* If the second character is a digit, length is 2 otherwise 1.
*/
digits: function( string ) {
return ( /\d/ ).test( string[ 1 ] ) ? 2 : 1
},
/**
* Tell if something is a date object.
*/
isDate: function( value ) {
return {}.toString.call( value ).indexOf( 'Date' ) > -1 && this.isInteger( value.getDate() )
},
/**
* Tell if something is an integer.
*/
isInteger: function( value ) {
return {}.toString.call( value ).indexOf( 'Number' ) > -1 && value % 1 === 0
}
} //PickerConstructor._
/**
* Extend the picker with a component and defaults.
*/
PickerConstructor.extend = function( name, Component ) {
// Extend jQuery.
$.fn[ name ] = function( options, action ) {
// Grab the component data.
var componentData = this.data( name )
// If the picker is requested, return the data object.
if ( options == 'picker' ) {
return componentData
}
// If the component data exists and `options` is a string, carry out the action.
if ( componentData && typeof options == 'string' ) {
PickerConstructor._.trigger( componentData[ options ], componentData, [ action ] )
return this
}
// Otherwise go through each matched element and if the component
// doesnt exist, create a new picker using `this` element
// and merging the defaults and options with a deep copy.
return this.each( function() {
var $this = $( this )
if ( !$this.data( name ) ) {
new PickerConstructor( this, name, Component, options )
}
})
}
// Set the defaults.
$.fn[ name ].defaults = Component.defaults
} //PickerConstructor.extend
// Expose the picker constructor.
return PickerConstructor
}));