Refactored step 1: Core Architecture Setup
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# Tetris Refactoring TODO List
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## 🚀 Phase 1: Foundation (Week 1-2) - CRITICAL
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## 🚀 Phase 1: Foundation (Week 1-2) - CRITICAL ✅ COMPLETED
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### Core Architecture Setup
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- [ ] Create `ApplicationManager` class
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- [ ] Design interface and basic structure
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- [ ] Implement initialize(), run(), shutdown() methods
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- [ ] Move SDL initialization from main() to ApplicationManager
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- [ ] Add proper error handling and cleanup
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- [ ] Test basic application lifecycle
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- [ ] Extract `RenderManager` class
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- [ ] Create rendering abstraction layer
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- [ ] Move SDL_Window and SDL_Renderer management
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- [ ] Implement viewport and scaling logic
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- [ ] Add texture and primitive rendering methods
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- [ ] Test rendering pipeline isolation
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- [x] Create `ApplicationManager` class
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- [x] Design interface and basic structure
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- [x] Implement initialize(), run(), shutdown() methods
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- [x] Move SDL initialization from main() to ApplicationManager
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- [x] Add proper error handling and cleanup
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- [x] Test basic application lifecycle
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- [ ] Implement basic `StateManager` improvements
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- [ ] Enhance current StateManager with stack support
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- [ ] Add state validation and error handling
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- [ ] Implement proper state lifecycle management
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- [ ] Test state transitions thoroughly
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- [x] Extract `RenderManager` class
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- [x] Create rendering abstraction layer
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- [x] Move SDL_Window and SDL_Renderer management
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- [x] Implement viewport and scaling logic
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- [x] Add texture and primitive rendering methods
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- [x] Test rendering pipeline isolation
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- [x] Implement basic `StateManager` improvements
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- [x] Enhance current StateManager with stack support
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- [x] Add state validation and error handling
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- [x] Implement proper state lifecycle management
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- [x] Test state transitions thoroughly
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**✅ MILESTONE ACHIEVED**: Core architecture foundation is complete! We now have:
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- Clean separation between main() and application logic
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- Abstracted rendering system
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- Enhanced state management with proper lifecycle
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- Working refactored application (`tetris_refactored.exe`) alongside original
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- Proper error handling and logging throughout
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### Immediate Code Cleanup
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- [ ] Remove global variables from main.cpp
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