added buttons to main state
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@ -12,5 +12,5 @@ public:
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void render(SDL_Renderer* renderer, float logicalScale, SDL_Rect logicalVP) override;
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private:
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int selectedButton = 0; // 0 = PLAY, 1 = LEVEL
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int selectedButton = 0; // 0 = PLAY, 1 = LEVEL, 2 = OPTIONS, 3 = EXIT
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};
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