fixed counter timer when start playing game and exit game
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@ -327,8 +327,8 @@ bool ApplicationManager::initializeManagers() {
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// Global hotkeys (handled across all states)
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if (pressed) {
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// Toggle fullscreen on F11 or Alt+Enter (or Alt+KP_Enter)
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if (sc == SDL_SCANCODE_F11 ||
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// Toggle fullscreen on F, F11 or Alt+Enter (or Alt+KP_Enter)
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if (sc == SDL_SCANCODE_F || sc == SDL_SCANCODE_F11 ||
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((sc == SDL_SCANCODE_RETURN || sc == SDL_SCANCODE_RETURN2 || sc == SDL_SCANCODE_KP_ENTER) &&
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(SDL_GetModState() & SDL_KMOD_ALT))) {
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if (m_renderManager) {
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@ -336,8 +336,6 @@ bool ApplicationManager::initializeManagers() {
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m_renderManager->setFullscreen(!fs);
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m_isFullscreen = m_renderManager->isFullscreen();
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}
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// Don’t also forward Alt+Enter as an Enter keypress to states (prevents accidental "Start")
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// Don't also forward Alt+Enter as an Enter keypress to states (prevents accidental "Start")
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consume = true;
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}
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