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@ -13,4 +13,10 @@ public:
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private:
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int selectedButton = 0; // 0 = PLAY, 1 = LEVEL, 2 = OPTIONS, 3 = EXIT
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// Button icons (optional - will use text if nullptr)
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SDL_Texture* playIcon = nullptr;
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SDL_Texture* levelIcon = nullptr;
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SDL_Texture* optionsIcon = nullptr;
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SDL_Texture* exitIcon = nullptr;
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};
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