Updated bottom menu
This commit is contained in:
@ -56,8 +56,9 @@ private:
|
||||
double levelHighlightGlowAlpha = 0.70; // 0..1 base glow alpha
|
||||
int levelHighlightThickness = 3; // inner outline thickness (px)
|
||||
SDL_Color levelHighlightColor = SDL_Color{80, 200, 255, 200};
|
||||
// Button group pulsing/fade parameters (applies to all four main buttons)
|
||||
double buttonGroupAlpha = 1.0; // current computed alpha (0..1)
|
||||
// Button pulsing/fade parameters (used for PLAY emphasis)
|
||||
double buttonGroupAlpha = 1.0; // base alpha for the whole group (kept stable)
|
||||
double buttonPulseAlpha = 1.0; // pulsing alpha (0..1), applied to PLAY only
|
||||
double buttonPulseTime = 0.0; // accumulator in ms
|
||||
bool buttonPulseEnabled = true; // enable/disable pulsing
|
||||
double buttonPulseSpeed = 1.0; // multiplier for pulse frequency
|
||||
|
||||
Reference in New Issue
Block a user