Files
SkinbaseNova/app/Services/ArtworkStatsService.php
2026-02-26 21:12:32 +01:00

218 lines
7.0 KiB
PHP

<?php
namespace App\Services;
use App\Services\UserStatsService;
use Illuminate\Support\Facades\DB;
use Illuminate\Support\Facades\Log;
use Illuminate\Support\Facades\Redis;
use Throwable;
/**
* ArtworkStatsService
*
* Responsibilities:
* - Increment views and downloads using DB transactions
* - Optionally defer increments into Redis for async processing
* - Provide a processor to drain queued deltas (job-friendly)
*/
class ArtworkStatsService
{
protected string $redisKey = 'artwork_stats:deltas';
/**
* Increment views for an artwork.
* Set $defer=true to push to Redis for async processing when available.
*/
public function incrementViews(int $artworkId, int $by = 1, bool $defer = false): void
{
if ($defer && $this->redisAvailable()) {
$this->pushDelta($artworkId, 'views', $by);
return;
}
$this->applyDelta($artworkId, ['views' => $by]);
}
/**
* Increment downloads for an artwork.
*/
public function incrementDownloads(int $artworkId, int $by = 1, bool $defer = false): void
{
if ($defer && $this->redisAvailable()) {
$this->pushDelta($artworkId, 'downloads', $by);
return;
}
$this->applyDelta($artworkId, ['downloads' => $by]);
}
/**
* Increment views using an Artwork model.
*/
public function incrementViewsForArtwork(\App\Models\Artwork $artwork, int $by = 1, bool $defer = true): void
{
$this->incrementViews((int) $artwork->id, $by, $defer);
}
/**
* Increment downloads using an Artwork model.
*/
public function incrementDownloadsForArtwork(\App\Models\Artwork $artwork, int $by = 1, bool $defer = true): void
{
$this->incrementDownloads((int) $artwork->id, $by, $defer);
}
/**
* Apply a set of deltas to the artwork_stats row inside a transaction.
* After updating artwork-level stats, forwards view/download counts to
* UserStatsService so creator-level counters stay current.
*
* @param int $artworkId
* @param array<string,int> $deltas
*/
public function applyDelta(int $artworkId, array $deltas): void
{
try {
DB::transaction(function () use ($artworkId, $deltas) {
// Ensure a stats row exists — insert default zeros if missing.
DB::table('artwork_stats')->insertOrIgnore([
'artwork_id' => $artworkId,
'views' => 0,
'downloads' => 0,
'favorites' => 0,
'rating_avg' => 0,
'rating_count' => 0,
]);
foreach ($deltas as $column => $value) {
// Only allow known columns to avoid SQL injection.
if (! in_array($column, ['views', 'downloads', 'favorites', 'rating_count'], true)) {
continue;
}
DB::table('artwork_stats')
->where('artwork_id', $artworkId)
->increment($column, (int) $value);
}
});
// Forward creator-level counters outside the transaction.
$this->forwardCreatorStats($artworkId, $deltas);
} catch (Throwable $e) {
Log::error('Failed to apply artwork stats delta', [
'artwork_id' => $artworkId,
'deltas' => $deltas,
'error' => $e->getMessage(),
]);
}
}
/**
* After applying artwork-level deltas, forward relevant totals to the
* creator's user_statistics row via UserStatsService.
* Views skip Meilisearch reindex (high frequency — covered by recompute).
*
* @param int $artworkId
* @param array<string,int> $deltas
*/
protected function forwardCreatorStats(int $artworkId, array $deltas): void
{
$viewDelta = (int) ($deltas['views'] ?? 0);
$downloadDelta = (int) ($deltas['downloads'] ?? 0);
if ($viewDelta <= 0 && $downloadDelta <= 0) {
return;
}
try {
$creatorId = (int) DB::table('artworks')->where('id', $artworkId)->value('user_id');
if (! $creatorId) {
return;
}
/** @var UserStatsService $svc */
$svc = app(UserStatsService::class);
if ($viewDelta > 0) {
// High-frequency: increment counter but skip Meilisearch reindex.
$svc->incrementArtworkViewsReceived($creatorId, $viewDelta);
}
if ($downloadDelta > 0) {
$svc->incrementDownloadsReceived($creatorId, $downloadDelta);
}
} catch (Throwable $e) {
Log::warning('Failed to forward creator stats from artwork delta', [
'artwork_id' => $artworkId,
'error' => $e->getMessage(),
]);
}
}
/**
* Push a delta to Redis queue for async processing.
*/
protected function pushDelta(int $artworkId, string $field, int $value): void
{
$payload = json_encode([
'artwork_id' => $artworkId,
'field' => $field,
'value' => $value,
'ts' => time(),
]);
try {
Redis::rpush($this->redisKey, $payload);
} catch (Throwable $e) {
// If Redis is unavailable, fall back to immediate apply to avoid data loss.
Log::warning('Redis unavailable for artwork stats; applying immediately', [
'error' => $e->getMessage(),
]);
$this->applyDelta($artworkId, [$field => $value]);
}
}
/**
* Drain and apply queued deltas from Redis. Returns number processed.
* Designed to be invoked by a queued job or artisan command.
*/
public function processPendingFromRedis(int $max = 1000): int
{
if (! $this->redisAvailable()) {
return 0;
}
$processed = 0;
try {
while ($processed < $max) {
$item = Redis::lpop($this->redisKey);
if (! $item) {
break;
}
$decoded = json_decode($item, true);
if (! is_array($decoded) || empty($decoded['artwork_id']) || empty($decoded['field'])) {
continue;
}
$this->applyDelta((int) $decoded['artwork_id'], [$decoded['field'] => (int) ($decoded['value'] ?? 1)]);
$processed++;
}
} catch (Throwable $e) {
Log::error('Error while processing artwork stats from Redis', ['error' => $e->getMessage()]);
}
return $processed;
}
protected function redisAvailable(): bool
{
try {
$pong = Redis::connection()->ping();
return (bool) $pong;
} catch (Throwable $e) {
return false;
}
}
}